Large City: Lilgap Jv-13t Camě

Lilgap Jv-13t Camě

Lilgap Jv-13t Camě
Example KLEO architecture.
StateAlveria
ProvenceUh-25vdebaq District
Sub ProvenceEd-95wun Zone
RegionMêngît-kêhê Woods
Founded1358
Community LeaderLord Hithwen
Area135 km2 (54 mi2)
Average Yearly Temp22°C (71°F)
Average Elevation8934 m (-13638 ft)
Average Yearly Precipitation172 cm/y (67 in/y)
Population31835
Population Density235 people per km2 (589 people per mi2)
Town AuraAbjuration
Naming
Native nameLilgap Jv-13t Camě
Pronunciation/bɛs/ /ˈcamɛ/
Direct Translation[random] [crowd; audience]
Translation[Not Yet Translated]

Lilgap Jv-13t Camě (/bɛs/ /ˈcamɛ/ [random] [crowd; audience]) is a subtropical Large City located in Ed-95wun Zone, Uh-25vdebaq District, within the Alveria.

The name Lilgap Jv-13t Camě is derived from the Goblin language, as Lilgap Jv-13t Camě was founded by Seletura, who was culturaly KLEO.

Climate

Lilgap Jv-13t Camě has a yearly average temperature of 22°C (71°F), with its average temperature during the summer being a warm 27°C (80°F) and its average temperature during the winter being a cool 18°C (64°F). Lilgap Jv-13t Camě receives an average of 172 cm/y (67 in/y) of precipitation, most of which comes in the form of rain during the fall. Lilgap Jv-13t Camě covers an area of nearly 135 km2 (54 mi2), and an average elevation of 8934 m (-13638 ft) above sea level.

Overview

Lilgap Jv-13t Camě was founded durring the late 15th century in winter of the year 1358, by Seletura. The establishment of Lilgap Jv-13t Camě suffered from several major issues, resulting in the need to develop many solutions to basic problems. Problems such as a lack of fresh water, logistical support, poor quality tools, and the odd monster or two. Howeaver, these were overcome in time.

Lilgap Jv-13t Camě was built using the conventions of KLEO durring the late 15th century. Naturaly, all settlmentss have their own look to them, and Lilgap Jv-13t Camě is no diffrent. The city's buildings feature waddle and daub construction with good timber frames and a stone foundation protected by thatched or shingled rooves. Most buildings with second floors are built in such a way as to overhang into the streets on the upper floors for more space, as building size seems to be the primary indicator of wealth within the community. Most buildings are not decorated with any integral features, but instead use ivy, flowers, and other natural elements in planters of on trellices to breathe life into the structure they grow upon.

Lilgap Jv-13t Camě is is constructed arround a series of broad flagstone mainstreets which form concentric circles, with smaller strait roads linking the circiles to each other at varrious points. The city rests behind a set of well fortified walls, with gatehouses, watch towers, and battlments. Lilgap Jv-13t Camě's walls are, howeaver, fashioned from stone and timber. While unorthadox, the design looks to be functional to a reasonable degree. With luck, the untested design will remain untested for years to come. The city's unusual yet seemingly effective fortifications are visibly old, but also obviously well maintained. Its likly the local malishia or garrison are tasked with routine mantance of the city's defences.

A look around Lilgap Jv-13t Camě makes it abundantly clear the city suffered something horrible some time ago. It's as if the town itself is depressed. Smiles are few, cheer is nowhere to be had. Everyone quietly goes about their daily business not looking anyone in the eye.

Civic Infrastructure

Lilgap Jv-13t Camě possesses a Aethary Link for its accademic, government, and financial institutions. Public Aethary access is available through one or more of these intitutions.

Lilgap Jv-13t Camě has an animal control department which works to enforce local ordinances relating to the control, impoundment, and disposition of animals.

Lilgap Jv-13t Camě has an Office of Civil Groundskeeping, which works to enforce local ordinances relating to the construction and upkeep up of all plant life, water features, and other natural decorations within Lilgap Jv-13t Camě. They are also responsible for the maintenance of these features. Notably, the OCG is not responsible for Lilgap Jv-13t Camě's parks.

Lilgap Jv-13t Camě has an Office of Civil Vicary, which is responsible for providing a livelyhood for all officialy recognised religious figures within Lilgap Jv-13t Camě.

Lilgap Jv-13t Camě has a government-funded child care program, overseen by the local Department of Nursemaids, which is responsible for providing childcare to working-class citizens according to local ordinances.

Lilgap Jv-13t Camě has a Gravedigger's Guild, which is responsible for collecting the dead and laying them to rest according to all applicable laws and religious customs.

Lilgap Jv-13t Camě has a Guild of Nurses, which is tasked with caring for the elderly and infirm in accordance with local ordinances, religious values, and customs.

Lilgap Jv-13t Camě has a Department of Firefighters, which is responsible for organizing fire fighting efforts during a fire and enforcing local ordinances relating to fire safety.

Lilgap Jv-13t Camě has a Highwayman's Guild, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.

Lilgap Jv-13t Camě has a Hall of Slayers, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.

Lilgap Jv-13t Camě has a monistary of an order of Civil Monks, who provide divine-related services to the general public and maintain Lilgap Jv-13t Camě's public wards, blessings, and other arcane systems.

Lilgap Jv-13t Camě has an Arcane Academy which provides higher education in the arcane sciences.

Lilgap Jv-13t Camě possesses a Galvanic Power Grid, which brings galvanic current to most if not all buildings in town, and permits a great many consumer goods to function within the Large City. Lilgap Jv-13t Camě's grid is powered by a boiler and turbine based power plant.

Lilgap Jv-13t Camě possesses an older civil lighting system consisting of street lamps. In spite of the Galvanic Grid, these lights continue to use their old fule sources to provide nighttime illumination to all city streets.

Lilgap Jv-13t Camě has a first rate hospital which caters to anyone in need of long term medical care.

Lilgap Jv-13t Camě has a library, which keeps a large collection of books, scrolls, and archives all manner of physical items. While not open to the public, the librarians and scholars employed by the library will assist anyone with their research needs, and wealthy individuals can purchase membership to access the library's materials themselves. In spite of being generally closed to the public, the library has a room with several Aether Linked devices available to the public during business hours.

Lilgap Jv-13t Camě has a Parks and Recreation Department, which is responsible for the construction, management, and usage rights for all of its parks and parklands. They are not to be confused with the Office of Civil Groundskeeping as they do not hold authority over nor responsibility for Lilgap Jv-13t Camě's natural decorations nor waterways.

Lilgap Jv-13t Camě has a Guild of Roadworkers, who are responsible for maintaining the roadways and public paths within town. They also have the duty of enforcing all civil laws relating to the roadways.

Lilgap Jv-13t Camě has a public schooling program overseen by the Hall of Sages who has the responsibility of ensuring access to affordable high-quality education in all basic classes (Reading, Writing, Mathmatics, General Sciences, General Arcana, and Social Education) is made available to all citizens.

Lilgap Jv-13t Camě has a public septic system, which allows its citizens to have indoor bathrooms. The septic system is overseen by the League of Sewerkeepers, who posses the legal authority to enforce all laws relating to the septic system, and are also tasked with its maintenance and upkeep.

Cultural Notes

Lilgap Jv-13t Camě is home to a distinct subculture, who are either the majority here or have the dominant positions in the community. Architecture, local laws, and social customs are all tuned to suit them, and they may not be particularly forgiving or friendly to the major culture of the region. Communities that are not outright independent usually make an arm's-length submission to a local lord.

Lilgap Jv-13t Camě's mayor's house was built using a different architectural style from the rest of the town. The style used is characterized by towering round arches, massive stone and brickwork, small windows, thick walls, and a propensity for housing art and sculpture depicting mythological scenes. The building's general shape would be a clever and ascetic combination of geometric shapes, which would be blended together by joining elements. The style's decorative features were largely internal rather than external and incorporated semicircular arches for windows, doors, and arcades; barrel or groin vaults to support the roof of the nave; massive piers and walls, with few windows, to contain the outward thrust of the vaults; side aisles with galleries above them..

Due to the actions of local Kami, winter is recurring in Lilgap Jv-13t Camě.

The Apallie near Lilgap Jv-13t Camě are known to be almost tame, such that they can be put to domestic use.

Lilgap Jv-13t Camě's citizens partake in a curious ritual relating to their local kami. It takes place in spring and involves sex to channel Invocation energies of tier 1 via divine sermons.

Economy

The following information was obtained via the Imperial Census Bureau as part of the Eyom Economic Outreach Program. It differs from Standard Imperial censuses in that many of Tom's citizens, regardless of culture, work in more than one occupation or hold more than a single job. The Imperial Census Bureau has ruled that a job is a job, hence, the intigers within the data presented here can count an individual more than once.

Agriculture

  • Dairy Farmers: 61
  • Farmers: 99
  • Farm Laborer: 167
  • Hunters: 122
  • Milk Maids: 77
  • Ranchers: 40
  • Ranch Hands: 95
  • Shepherds: 93
    • Farmland: 128613 m2
    • Cattle and Similar Creatures: 7958
    • Poultry: 95505
    • Swine: 6367
    • Sheep: 318
    • Goats: 63
    • Horses, Mounts, and Beasts of Burden: 3183

Craftsmen

  • Arms and Toolmakers: 66
  • Blacksmiths: 74
  • Bookbinders: 40
  • Buckle-makers: 41
  • Cabinetmakers: 74
  • Candlemakers: 138
  • Carpenters: 97
  • Clothmakers: 90
  • Coach and Harness Makers: 34
  • Coopers: 86
  • Copper, Brass, Tin, Zinc, and Lead Workers: 42
  • Copyists: 31
  • Cutlers: 26
  • Fabricworkers: 77
  • Farrier: 276
  • Furriers: 20
  • Glassworkers: 127
  • Gunsmiths: 69
  • Harness-Makers: 31
  • Hatters: 59
  • Hosiery Workers: 23
  • Jewelers: 34
  • Leatherwrights: 81
  • Locksmiths: 33
  • Matchstick makers: 47
  • Musical Instrument Makers: 48
  • Painters, Structures and Fixtures: 40
  • Paper Workers: 46
  • Plasterers: 41
  • Pursemakers: 54
  • Roofers: 34
  • Ropemakers: 32
  • Rugmakers: 31
  • Saddlers: 57
  • Scabbardmakers: 69
  • Scalemakers: 34
  • Scientific, Surgical, and Optical Instrument Makers: 20
  • Sculptors, Structures and Fixtures: 30
  • Shoemakers: 30
  • Soap and Tallow Workers: 104
  • Tailors: 219
  • Tanners: 41
  • Upholsterers: 48
  • Watchmakers: 42
  • Weavers: 102
  • Whitesmiths: 25

Merchants

  • Adventuring Goods Retellers: 22
  • Arcana Sellers: 21
  • Beer-Sellers: 41
  • Booksellers: 48
  • Butchers: 83
  • Chandlers: 88
  • Chicken Butchers: 92
  • Entrepreneurs: 33
  • Fine Clothiers: 81
  • Fishmongers: 90
  • Florists: 19
  • Potion Sellers: 55
  • Resellers: 122
  • Spice Merchants: 42
  • Wine-sellers: 64
  • Wheelwright: 49
  • Woodsellers: 31

Service workers

  • Bakers: 151
  • Barbers: 163
  • Coachmen: 44
  • Cooks: 132
  • Doctors: 65
  • Gamekeepers: 49
  • Grooms: 27
  • Hairdressers: 106
  • Healers: 89
  • Housekeepers: 90
  • Housemaids: 176
  • House Stewards: 90
  • Inns: 31
  • Laundry maids: 56
  • Maidservants: 122
  • Nursery Maids: 55
  • Pastrycooks: 102
  • Restaurateur: 127
  • Tavern Keepers: 122

Specialized Laborer

  • Ashworkers: 43
  • Bleachers: 29
  • Chemical Workers: 18
  • Coal Heavers: 67
  • In-Town Couriers: 66
  • Long Haul Couriers: 72
  • Dockyard Workers: 62
  • Gas Workers: 15
  • Hay Merchants: 26
  • Leech Collectors: 97
  • Millers: 72
  • Miners: 74
  • Oilmen and Polishers: 52
  • Postmen: 75
  • Pure Finder: 42
  • Skinners: 79
  • Sugar Refiners: 18
  • Tosher: 50
  • Warehousemen: 106
  • Watercarriers: 67
  • Watermen, Bargemen, etc.: 99

Skilled Laborers

  • Accountants: 41
  • Alchemist: 45
  • Clerk: 62
  • Dentists: 30
  • Educators: 87
  • Engineers: 49
  • Gardeners: 31
  • Mages: 24
  • Plumbers: 34
  • Pharmacist: 37
  • Professors: 14
  • Scientists: 23
  • Wizards: 13

Civil Servants

  • Adventurers: 28
  • Bankers: 43
  • Civil Clerks: 64
  • Civic Iudex: 36
  • Consultants: 20
  • Exorcist: 69
  • Fixers: 36
  • Kami Clerk: 61
  • Landlords: 59
  • Lawyers: 40
  • Legend Keepers: 53
  • Militia Officers: 265
  • Monks, Monastic: 90
  • Monks, Civic: 96
  • Historian, Oral: 69
  • Historian, Textual: 39
  • Policemen, Sheriffs, etc.: 77
  • Priests: 138
  • Rangers: 41
  • Rat Catchers: 50
  • Scholars: 49
  • Spiritualist: 56
  • Slayers: 18
  • Storytellers: 124
  • Military Officers: 96

Cottage Industries

  • Brewers: 83
  • Comfort Services: 132
  • Enchanters: 35
  • Herbalists: 34
  • Jaminators: 99
  • Needleworkers: 109
  • Potters: 49
  • Preserve Makers: 99
  • Quilters: 46
  • Seamsters: 198
  • Spinners: 96
  • Tinker: 35
  • Weaver: 83

Artists

  • Actors: 32
  • Architects: 12
  • Bards: 48
  • Costumers: 19
  • Dancers: 37
  • Drafters: 20
  • Engravers: 26
  • Fine Furniture Carpenters: 15
  • Glaziers: 32
  • Inlayers: 31
  • Musicians: 106
  • Painters, Art: 16
  • Playwrights: 33
  • Sculptors, Art: 27
  • Wood Carvers: 113
  • Writers: 127

Produce Industries

  • Butter Churners: 109
  • Canners: 96
  • Cheesmakers: 93
  • Ice Merchants: 14
  • Millers: 66
  • Picklers: 53
  • Smokers: 40
  • Stockmakers: 34
  • Tobacconists: 51
  • Tallowmakers: 67

12185 of Lilgap Jv-13t Camě's population work within a Foundational Occupation.

19014 of Lilgap Jv-13t Camě's population do not work in a formal occupation, but do contribute to the local economy. 636 (2%) are noncontributers.

Points of Interest

Due to a magical anomaly, Lilgap Jv-13t Camě is directly accessible from a nearby river, despite the lack of a physical connection between the town's pond and the river.

POI

History

In time immemorial, reportedly some time during the early 2nd century an unusualy harsh winter spawned a deadly blizard to Lilgap Jv-13t Camě. The ice, snow, and wind killed 114 people, 121 livestock, and destroyed 98. The event is remembered as Hate's Breath.

History